Transfer Attributes To Instances
Currently, when an object is instanced in Geometry Nodes, the attributes from the points in the original points are not transferred to the instances. It would be useful to copy the attributes to the instances, so that you could use the attributes in cycles.
4 Comments
This just seems more and more relevant as time goes on
Learning geometry nodes and found that it doesn't have ability to do this. From the beginner perspective lools like it should be here. Very intuitive behavior for me.
Trying to dive into geometry nodes and this is the feature I was missing to be able to add some shader variation to different instances. Is it possible now somehow?
I could use this a lot right now