Knife project in 3.0 should be reverted to old method
New method with selecting curtters objects in outliner are ONLY involves wasting of time.
You can already have tons of objects in scene, tons of collections and so on. Finding objects which you want to use as a cutters = wasting of time.
While old method provides you ability to simply select you cutters object straigth in the viewport. Its easy and fast.
More of that: Old method did not push you to select object in vierwport if for any reason you dont want to, you still can use outliner if you want. While new method make selecting in outliner in case of multiple cutters mandatory.
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You can also select cutter in viewport with ctrl click as object. But anyway new method is sucks i wrote about it on blender devtalk forum (and some other places). But nobody cares. devtalk.blender.org/t/new-knife-project-large-feedback/21274 Thanks God hardops has build-in old knife project implementation.. also i made topic on rcs where i get some downvotes DDD