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  • Published 30 Dec 2021

Partial Raytracing

Raytrace only several pass and leave other pass unraytraced.

25%

Development Status: Open

Upvote 1 Downvote 3
masraksi
30 Dec 2021

3 Comments

masraksi Author

other passes are rasterized

1
thomasnorton

I like this idea as well. It might speed up rendering while keeping a realistic result. This would work by ray-tracing certain passes in cycles and rendering the rest in eevee. It would speed up the rendering process but also increase quality. There definitely is a trade-off with time but it is still a good option to have.

Maybe a pass is causing noise and isn't worth the quality and render time; or, a pass isn't realistic enough and the pass from cycles would result in more quality. It is the best of both worlds.

Of course, there is the option of mixing everything now but this would result in less render time.

testure

care to elaborate? this isn't even a complete sentence, let alone a proposal.