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  • Published 4 Sep 2023

a node called 'geometry node particle to standard particle' so that force fields, gravity and collisions with other scene elements are possible.

geo nodes are great for having fine control over particle creation. It would be great to then be able to convert them to standard particles so that they can be affected by force fields, gravity, and collision objects.

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Development Status: Open

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3di
4 Sep 2023

1 Comment

BluePrintRandom1

I can show you how to make your own versions of all these forces using geometry nodes*

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