Please, add layers to the UV/Image editor.
Also, some simple filters would be nice (blur in example)
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berserk82.ia
14 Feb 2017
5 Comments
b
bebinalpha
It will also be nice if blender could handle multiple image layers for texture painting and export or save the image for photoshop or krita format with all the layers. The 2d painting applications (Krita and photoshop) have great brush settings which will be very usefull. Blenders painting brush doesn't even have separate curve to adjust the pen pressure for radius and strength of the brush :( .
This proposal is really incomplete. Please include an image mock-up of how you would envision layers working in the UV/Image Editor. Also, image filters are really the domain of the node compositor. I'm not sure that there's much value in adding them in the Image Editor.
b
berserk82.iaAuthor
Thanks for your feedback. I was not aware about this node thing, I never used nodes.
As for the UI, I thought about a little menu at the bottom allowing to select layers and blend modes.
5 Comments
It will also be nice if blender could handle multiple image layers for texture painting and export or save the image for photoshop or krita format with all the layers. The 2d painting applications (Krita and photoshop) have great brush settings which will be very usefull. Blenders painting brush doesn't even have separate curve to adjust the pen pressure for radius and strength of the brush :( .
Bpainter will fix this blendernation.com/2017/02/27/bpainter-devlog-videos/
This proposal is really incomplete. Please include an image mock-up of how you would envision layers working in the UV/Image Editor. Also, image filters are really the domain of the node compositor. I'm not sure that there's much value in adding them in the Image Editor.
Thanks for your feedback. I was not aware about this node thing, I never used nodes. As for the UI, I thought about a little menu at the bottom allowing to select layers and blend modes.
Please provide a mock-up image of this.