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  • Published 27 Jun 2019

Make snapping work *through* culled (back)faces

When I turn on backface culling to see through obstructing faces, it feels counterintuitive that snapping does not work through these (invisible) faces.

culling.jpg

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Development Status: Open

Upvote 23 Downvote 0
mldebee
27 Jun 2019

5 Comments

vantjac

This should also apply to selecting objects

1
Vyach

But I agree that snapping to invisible is unintuitive.

Vyach

hide faces and snapping will ignore em If it is different object, you can use mask modifier

testure

* @ Vyacheslav * I know you're only trying to help but a suggestion like this, while technically correct, defeats the purpose of this proposal. It's akin to telling someone they can drive a car from LA to New York if the airplane isn't working

Vyach

yes, I am just trying to help to solve problem now, as it possible. Nothing against proposal and I upvoted it from start.