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  • Published 7 Jul 2019

Bisect tool: no selection change after cut.

When I need to make few cutouts (to make shape like on preview), I use bisect with «clear outter» + «fill». And it forces me to select all mesh (or certain area) each time before cut. That is why I want option «no selection change».

Also I can`t understand why this function deselect all and select created polygon? Does anybody use it so often after cut, that it is better to change selection, than not? I mean, selection should remain the same by default, am I wrong? Is it a bug/flaw?

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Development Status: Open

Upvote 7 Downvote 1
Vyach
7 Jul 2019

6 Comments

johnpdelacruz26

I like the idea but in my opinion it would be nice to have some options to make it non destructive. Maybe auto hide the parts that has been cut similar to boolean functions.

Vyach Author

* @johnpdelacruz26 * non-destructive — it is boolean modifier + HardOps. Different pipline. This tool is destructive but can be tuned.

johnpdelacruz26

* @ Vyacheslav * Sometimes I find it hard to fully use those tools that are destructive. The destructive bevel is fast but quite often I prefer to use the modifiers. It would be nice to have the non destructive option.

Vyach Author

* @johnpdelacruz26 * With nondestructive pipeline such tool should create solid body from cut, that covers cutted part. Possible but too tricky for me (idk how to code it)

johnpdelacruz26

* @ Vyacheslav * how about turning the non destructive option into a tool for boolean modifiers. Instead of just drawing a dash of line this will require the user to close the drawn line , like creating a polygon. The next step would be the extrution part and apply it to the boolean with auto hide feature.

I am not that familiar with coding but maybe this will be more achievable.

Vyach Author

* @johnpdelacruz26 * I am trying do do this simple way for freelines. Not so good yet. gumroad.com/products/ttEGY/ Also there is another fresh/raw addon, more complex, but trying to do the same: gumroad.com/l/pTRSb

AFAIK BoxCutter or HardOps can operate with nondestructive boxes. For me Booltool is enough.