Make "vertex count mismatch" and similar say what object is generating it.
Jusy what the title says.
It sucks being in a position where your console is spamming "Bind vertex count mismatch: 3370 to 3402 \ Target polygons changed from 23617 to 376564" and you have no idea what's generating the error.
Often it's some forgotten- about hidden object or something, that takes ages to find. If the error just told you the name, it'd be a snap.
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