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  • Published 27 Jun 2025

Multi-object support for all modes

A couple years ago Blender implemented multi-object Edit mode, that was good!

Why not do this for all modes?

This is especially needed with Texture Paint, Weight Paint, Vertex Paint, Sculpt Mode.

I'm not a dev, but this sounds not hard to implement.

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Development Status: Open

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entityinarray
27 Jun 2025

2 Comments

pablovazquez

I'm not a dev, but this sounds not hard to implement.

This is quite a strong assumption to make :D Blender is huge and each mode has its own surprises.

thorn

Would very much like to be able to edit both a mesh and an armature in the same moment.