Viewport denoise weight
Denoise is great but can often sacrifice too much detail, it would be great to be able to control the mix between noisy and denoised image as we can do with the compositor.
Denoise is great but can often sacrifice too much detail, it would be great to be able to control the mix between noisy and denoised image as we can do with the compositor.
3 Comments
have you tried increasing start sample to 32 and passes to albedo and normal?
Yes, actually I usually use albedo and normal. But increasing the start sample has a couple of disadvantages in my opinion, first, you have to wait the denoise to kick in to have a useful preview of the colours and light in the scene, it just add waiting time. Second, and this is maybe personal, I find that the constant change between noisy and denoised preview gives some strain to the eyes. I think It would be better if you could set the denoise mix at lets say, 65%, or another value that are the sweet spot between speed and accuracy.
Personally I never use the viewport denoising, I think it's easier to get a better idea of the final result through the noise than the denoised version.
Just in case they don't provide your request, I made a video a while back that has some tips to get the viewport so fast you won't need viewport denoising:
youtu.be/05ld2qWv7K0