Update linked paths of assets when moved
I have objects in my AssetLibrary and I put them in my scene with "Link". Later I move the asset in a subfolder (on disk) for better organization. The AssetBrowser updates the path and finds the moved asset. But all linked assets in my file are broken. Would be nice if these paths would be adjusted too. Will be especially useful, when collections work with AssetBrowser and you can move/rotate/scale your object.
1 Comment
In the outlinder, you actually can, it's just in the unused part of the outliner, if you select "blender file" section of the outliner.
But I agree it should be in the default outliner, in this context menu, next to unlink, as it's not really useful to change outliner each time you want to update or relocate the linked assets.