Ability to somehow select materials independantly of objects to run batch operations on only the materials..
I need to batch rename some materials. The only way
Edit > Batch Rename
is able to interact with materials is if they are on an object in the scene.
You can set the outliner to the Blend File mode which shows a list of all Materials. In the context menu there is a Rename option. There should be a Batch Rename option there as well which interacts on the items (of any kind, materials in this case) that are currently selected in that outliner.
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It should also be possible to see and edit a material in the Shader Editor, independantly of whatever object was selected.