Proposal for implementing a Shadertoy node for Blender Compositor
The Need: Shadertoy is community driven and has a huge hub of coders worldwide. It's short to code WebGL and easy to understand with Shadertoy API.
Adopted Scenario:
Natron has built an OFX for Shadertoy and Also a Blender build is floating around in community:
github.com/bitsawer/blender-custom-nodes
I have also built some toys for NAtron with Shadertoy only:
I can work on it too if someone can guide me on building nodes for Blender compositor. Thanks.
1 Comment
Wow very impressive! This looks extremely powerfull. I really hope this gets accepted.