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  • Published 29 Jun 2018

Proposal for implementing a Shadertoy node for Blender Compositor

The Need: Shadertoy is community driven and has a huge hub of coders worldwide. It's short to code WebGL and easy to understand with Shadertoy API.

Adopted Scenario: Natron has built an OFX for Shadertoy and Also a Blender build is floating around in community: Blender Shadertoy Node

github.com/bitsawer/blender-custom-nodes

I have also built some toys for NAtron with Shadertoy only:

Natron Shadertoy Node

I can work on it too if someone can guide me on building nodes for Blender compositor. Thanks.

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Development Status: Open

Upvote 14 Downvote 0
cgvirus
29 Jun 2018

1 Comment

simonstoschu

Wow very impressive! This looks extremely powerfull. I really hope this gets accepted.

1