Optimized Obj image importer
It seems that image textures imported via an obj file are being used multiple times instead of once.
Can we have it like when we import FBX, and DAE. Where the image texture paths are used only once? (see attached image on what it looks like when using obj vs FBX)
Notice how the image paths are only used once and not multiple times when using fbx
1 Comment
This should already be fixed in the new OBJ importer (Blender 3.3 and later)