Parent a group of objects to an empty for rigging with CTRL + G short cut
It would nice to have to parent a group of selected object to an empty with CTR + G and the automatically places its self at the center of mass.
This should be possible in the 3d view and the outliner. their should be nested support for nest grouping under an empty. The grouping should respect the hierarchy of objects
Maya and cinema 4d already this kind of grouping objects in empty with CTR + G for maya and alt+G for cinema4d . it nice to extend that functionality to blender as well
agapi simon
thanks.
2 Comments
The functionality exists and can be accessed through the search menu. You would need to take the commands and make an addon, then you should be able to assign a shortcut.
there are plenty of scripts that do that, it's as easy as binding one to ctrl+g. one of those scripts actually ships with blender, it's in addons under 'add mesh extra objects' if i'm not mistaken.