If the material has transparent BSDF shader, they might be transparency overlapping artifacts. This is usually caused when the Render Method property in the material settings for EEVEE is set to Blended, and Transparency Overlap is enabled.
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benjaminround
It could be a duplicated/overlapping mesh or strange normals.
But this is RIght Click Select which like Lau said is about discussing proposals and ideas to be added to Blender.
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If the material has transparent BSDF shader, they might be transparency overlapping artifacts. This is usually caused when the Render Method property in the material settings for EEVEE is set to Blended, and Transparency Overlap is enabled.
It could be a duplicated/overlapping mesh or strange normals. But this is RIght Click Select which like Lau said is about discussing proposals and ideas to be added to Blender.
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