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  • Published 3 Apr 2020

UV Sync Keymap

If you work heavily with UV, and meshes you use a lot Sync forward and back. But this action has no keymap assigned.

You can add an wm.context.toggle scene.tool_settings.use_uv_select_sync in UV General to add this feature. This "technically" switch between two modes of working with UVs, that's why the proposal suggest Ctrl+Tab Image This key is already used for Select Mode context menu. But you already have 1, 2, 3 and (4) for selecting this modes, and you can do more operation selecting multiple with shift, expand with ctrl... And you don´t have this context menus in 3D_View, witch has the same 1,2,3 selection mode. Image What are your thoughts on this?

CTRL+TAB_UV.jpg

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Development Status: Open

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TaiSeiButsU
3 Apr 2020

2 Comments

zuorion

wait, that's not default :o?

TaiSeiButsU Author

nope :(