Consistency in modifiers' properties naming
There is one difference between the similar options. In the Bevel modifier, it is named as Shading, and in the Solidify - Materials. In both ways can choose how to shift materials. Moreover, in the Bevel's it is the Material index, and in the Solidify's it's Material offset. Can it be fixed?
1 Comment
This is not a feature request, you can actually report this as a bug