Interactive Physics
This is a proposition for interactive physics, I think this would be a great idea if it ever makes it to blender.
Take a look at this: youtu.be/ObFheWJxF3k
This is a proposition for interactive physics, I think this would be a great idea if it ever makes it to blender.
Take a look at this: youtu.be/ObFheWJxF3k
5 Comments
This is genius. We have now realtime adjustable cloth brushes but rigid bodies manipulation would be awesome and much more needed on a daily basis (at least for me).
Now this would be very cool handy and super tool to animate and set up scene objects fast. And if this could be done with Assets browser <3 uuh..
Also yes, vanilla interactions for simulations is very desired. For cloth we have addon and pin groups at least. And nothing for rigid bodies, AFAIK
If I remember correctly, we shouldn't be referencing other companies here when we make suggestions or requests. For copyright reasons it could get really messy really quickly if Blender took a feature request that asked them to do what a paid software does. As Pablo Vasquez has explained on Blender Today, you need to describe the feature you want without mentioning any non-open source software. While you don't mention Adobe in your text, the video you linked heavily references Adobe, and your post could get taken down. This sounds like a good tool, so I do recommend making another feature request like this 😉
* @daviddlfon * Desigh and appearance sshouldn't be stealed. But ideas are common and not protected with copyrights. BUT in proposal authot should describe it clearly without assuming that all we know how it work in other software (no matter paid or free).
So at least link should be with timestamp: youtu.be/ObFheWJxF3k