Refine Grab Brush mesh auto-masking:
Make the grab tool in sculpt mode function just like edit mode's soft falloff with connected only checked. Mesh auto-masking looks similar, but it doesn't quite do the same thing. Is there any wat to get the exact same functionality transferred from edit mode into sculpt mode?
2 Comments
This would be a wonderful addition. The easiest thing to do would be to make it a Grab brush setting.
But perhaps there is a case to be made to make it a general auto-masking setting that all brushes could benefit from. This could massively improve the effect of flattening and clay brush types and many others in small ways. But that part needs performance and usability testing.
Yeah, we need this. It was being developed by Pablo Dobarro a few years ago: archive.blender.org/developer/D7059
I've even got an old scupt-dev branch build with "Surface Falloff" and it works pretty well, unfortunately it's been abandoned.