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  • Published 18 Oct 2023

Rotate gizmo in clockwise and opposite for viewport

Right now when focus on gizmo viewport we see some alpha circle filled but user can't operate this coz main movements are x,y,z axes. Idea is to give white circle like origin object to operate gizmo in clockwise and opposite direction. Also some parameters for gizmo like camera is important to set some values then with this rotation angle.

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Development Status: Open

Upvote 2 Downvote 0
ManBlender
18 Oct 2023

7 Comments

Lauloque

Do you mean this?

demo gif

1
ManBlender Author

yes, but for viewport - missed this? Sorry, fixed

Lauloque

So this one, right?

demo pic

Makes sense. Though I reckon a white circle around the already existing and small circle could be a bit too thin to click on, a button like the ones to zoom and pan could work too.

ManBlender Author

Yes. Then we can operate view in very wide precision, right now this have many weakness experience for user and user must accept in fact can be perfect then in this solution .

ManBlender Author

BTW what You using to save this mini gif as software/app here?

Lauloque

shareX most of the time, sometimes screentogif when I want more advanced stuff

ManBlender Author

We can have options:

  • old style, like now
  • new style, as gizmo type controller (then more icon transform gizmo can be used not rotation, then transform have bit more closely GUI form like normal gizmo with x,y,z but with circles/sphere guidelines)

I see many reasons to have this very often. For example, when camera is in "0" mode we can operate gizmo to rotate camera.