Rotate gizmo in clockwise and opposite for viewport
Right now when focus on gizmo viewport we see some alpha circle filled but user can't operate this coz main movements are x,y,z axes. Idea is to give white circle like origin object to operate gizmo in clockwise and opposite direction. Also some parameters for gizmo like camera is important to set some values then with this rotation angle.
7 Comments
Do you mean this?
yes, but for viewport - missed this? Sorry, fixed
So this one, right?
Makes sense. Though I reckon a white circle around the already existing and small circle could be a bit too thin to click on, a button like the ones to zoom and pan could work too.
Yes. Then we can operate view in very wide precision, right now this have many weakness experience for user and user must accept in fact can be perfect then in this solution .
BTW what You using to save this mini gif as software/app here?
shareX most of the time, sometimes screentogif when I want more advanced stuff
We can have options:
I see many reasons to have this very often. For example, when camera is in "0" mode we can operate gizmo to rotate camera.