UV EDITOR JANK (stable blender 2.80)
when on "shared location" it will totally random select "shared vertecis" and just overall jank. dont even know where to start. its horrible trying to creat custom uv layouts for non pbr things, even if the options are avalible inside blender. hiding things in the uv editor is super janky, maybe conneted to this janky selection problem.
sometims it hides "shared vertex" even if "shared location" is enabled. and yes i selected the vertecis AFTER changeing to shared location.
2 Comments
You seem to be describing problems (or perhaps bugs... it's a little unclear), but you're not providing any solutions about how to improve the situation. Making it "last janky" really isn't specific or clear.
If you have a specific solution to propose, please share it and be specific on how you think it should work from a user's perspective.
This reads more like a bug report than a feature request.
Perhaps you would be better reporting it here: Blender Developer