paint on multiple textures at once, and have a tracing overlay.
In the image editor it would be handy to paint on multiple images at once. For example when painting a colour image for the base colour, and a corresponding bump map at the same time. Otherwise it's difficult to get the alignment corresponding.
For the UI there could be a list of available images in a dropdown at the top, each with a checkbox to indicate if it should be drawn on from this single editor.
When the tools options are opened in the n panel, that same list at the top could be used to show the tool options for each image. So you could set a colour brush for the base colour texture, and a grayscale brush for the bump image texture.
To make painting easier, for example if working to a design, it could be possible to have a static overlay locked to the pixel area, and an option to use it as a non-moveable stencil or mask.
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I can't say it hasn't come up several times, but I CAN say I made something that kinda works in reverse - this node group allows to paint on a Bump Map and reveal colored texture maps, and dial in metalness and roughness as well. You can watch the video to see what I mean, and you can get the file free over on my Gumroad. I'd still like to see them give paint some love, but I was proud of this one. youtu.be/MiH-aNrVXAM