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  • Published 18 Sep 2024

sculpt multiple objects

If multiple objects are selected and entered into Sculpt Mode together, and they are sculpted simultaneously with Dynamic Topology enabled, with all behaviors similar to sculpting a single object except for vertex merging, would anyone dislike this feature? If so, please explain the reasons.

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Development Status: Open

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sensarice1
18 Sep 2024

1 Comment

Lauloque

On the user side, I don't think anyone would oppose to that. But I suspect it isn't a trivial feature to do, and also that it would probably be quite a performance sinkhole. And if so, as a user, I would put this way down the "sherry on top of the cake" section of my Blender feature Christmas list.

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