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  • Published 26 Aug 2024

Please add the Menu Switch node to shader editor too!!

The menu switch node is incredible, it optimizes a lot the node workflow on geo nodes and I don't understand why it isn't on shader editor too. I have to make a big spaghetti node mashup to make the same function as the menu switch.

imagen_2024-08-26_114915470.png But it's worst, because I can't put names to the options, I can't use a dropdown, I must use a integer value to select my options.

imagen_2024-08-26_115122522.png

So, please, add this node to the shader editor, for the good of my mental health

100%

Development Status: Open

Upvote 20 Downvote 0
spider-claw
26 Aug 2024

3 Comments

slowk1d

This can be marked as done, coming to 5.0!

1

This is a no-brainer for me. Panels are cool, but the ability to conditionally mask input will make custom shader nodes much more practical, and it being on geoNode but not shader nodes feels like half of the new improvements is missing

Naomi

Up +1 Please vote this up, since it is very missing feature and it is quick, almost copy-paste implementation.