Puppeteering of Faces and Gestures
Many years ago I developed a UI and workflow for another 3D package that was used to animate the faces of characters for a television show. I would be very interested to help bring this into Blender. Is there a developer who might want to talk to me about this?
My workflow used a wireless game controller to drive the gestures. It worked pretty well and I think this could be a nice addition to the Blender platform.
Hit me up and let's chat and collaborate if anyone is interested.
4 Comments
Thank you for the feedback. I'll repost this at devtalk.
If you want a discussion with developpers, that is most likely to happen on devtalk.blender.org
RCS is for feature proposals inside the community and devs don't seem to intervene much here.
If you have VR controllers/headset maybe this module might be interesting for you. developer.blender.org/project/profile/116/
Could be interesting! I guess you could reach more people if you're make a thread on devtalk.blender.org/