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  • Published 11 Mar 2021

Blender’s version 2.92 bugs and feature requests

Here is a list of some of blender’s recent version 2.92 bugs and feature requests :

  1. The search-bar used to find collections when you wanted to move to another collection is gone.

  2. In blender’s old versions, they featured a game engine which is no longer a blender feature. It could be grate if they would update it and bring it back

  3. It would be better if you could select an attribute(for example: attribute randomize node in geometry node editor — color attribute in principled volume) instead of typing it.

  4. Particle count, can’t be animated.

  5. GP, can’t be exported as .svg.

  6. You can make textures from images and movie clips, but not from material.(right now, you can get bump and displacement from materials in cycles, but not in eevee)

  7. Right now, you can not shear in compositor and video editor.

  8. You can't make your brush(for example: GP brush --- texture pant brush) bigger than the limit.

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Development Status: Open

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nayilen456
11 Mar 2021

1 Comment

Lauloque

This website is not for bug reports and posting a list of things is unpractical because it makes it hard to discuss one specific point and renders the vote system useless.

Besidesm most of your suggestions are either lacking too much information to be anything near usable for anyone, or are just from your own unawareness of Blender or its developement.

  • GP to SVG export is planned: developer.blender.org/T79876
  • unkeyable particles count is a known issue that won't be solved because the entire system will be refactored: developer.blender.org/T71732
  • the game engine was factually left abandoned for a decade, nobody dared touching it for that long, and it was dragging down the whole softwarem adding more and more technical dept and making everything heavy and harder to develop, all that for a feature that was never near stable or finished, So they dropped it and planned to implement an "interactive mode" instead, at some point.
  • you can make textures out of materials, that's called baking. It's been there for as long as I can remember.
  • Brush size is on a soft limit, so you can make brush bigger than the soft limit, As with any soft limited value in Blender, you can type in the value you want, only the shortcuts and widgets are limited to prevent the user going over the stable limits by mistake.
  • you can shear in the compositor: {attachment compositor-shear}