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  • Published 2 Jul 2022

Transform Matrix Node

In some neach cases it would be verry helpfull to mess with a transformation matrix node instead of the Transformation Node arround. So my idea is to simply have a Matrix node and Matrix calculations additionally to the vector based calculations to implement some thaughts quicker.

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Development Status: Open

Upvote 12 Downvote 0
xanthor
2 Jul 2022

4 Comments

jaypasta

This would be incredibly useful for geometry node-based deformers!

modormoder

As long as the matrices are not added to the blender, you can make them as groups of corners from sectors

sensarice1

Is it like my array nodes, merging multiple parameters into one point?