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  • Published 22 Jun 2022

hide geometry node parameters based on active node path

req1.jpg

in geometry nodes, when we we use switches, whe can see all the available options and parameters, even if they are useless in the current active path

in unreal engine they hide the non relevant parameters. its a quite simple logic and cleans up the resulting UI

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Development Status: Open

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aombk
22 Jun 2022

1 Comment

CybranM

Surprised this isn't a thing already. Makes the UI a lot cleaner if you can hide all the unnecessary parameters

1