Improve 3D Cursor snapping consistency and control
In Edit mode, 3D cursor snapping has some consistency issues and some (minor) lack of control. Here's what I propose :
- In the Pivot Point dropdown, add a choice between world-space and object-space Bounding Box
-
then when snapping *
Cursor to Selected
*, add Tool Shelf dropdown options :
- Median
- Bounds (World)
- Bounds (Object)
Here's why : developer.blender.org/T52355
1 Comment
I have a suggestion to treat the 3D cursor like a scene object with almost all of the properties. I believe in that way it can be made significantly more easy to use.