← All ideas
  • Published 23 Mar 2020

Multiple image or texture layer/slot node like in 2.79

can we get multiple image texture layer/slot like we had in 2.79, that available in node system, since we only can do 1 image per nodes.i think its easier to manage many textures instead of stacking many nodes?

asfdfdfgh.png

0%

Development Status: Open

Upvote 0 Downvote 4
greendayz74
23 Mar 2020

3 Comments

billrey

Why? Using textures to drive material properties was a pain in the old Blender Internal tenderer.

Alex-D

* @billrey * I know this is off topic and it's a typo, but i really LOVE the term "Blender Internal Tenderer" - it really softens you up using it. XD

greendayz74 Author

* @billrey * i mean if we have more slots in image texture node, its easier to manage many textures and open more possibilities, for example if characters have many alternative and more than 5 texture colors that always change constantly, we need more intuitive organized texture slots, since mix node possible with only 2 slots, or we have more advanced and more organized version of this instead stacking mix node ito messy nodes.

and yes its was painful in old blender internal render, but sometimes we don't need really complex node, when we mix many nodes with many image textures it becomes messier and unroganized, its ot god for long term project