World space coordinates in geometry nodes? :3
Please ❤️
To give a real world scenario that cant really be solved in geometry nodes atm, here I have 3 objects using the same geo node tree youtu.be/f_vqo2G56Vg All 3 objects are meant to incline sideways by the same amount relative to eachother, but they have different scales (due to the way I created them with), therefore, the world space offset is different for each object, making them misalign with eachother.
The only way that I could solve this currently is by creating 3 different node trees, one for each object, or alternatively applying the scale and adjusting the other modifiers on each object accordingly, hence losing the convenience & time saved by using geo nodes that for me is what makes it lucrative in the first place for this particular scenario
2 Comments
You can use an "Object Info" node with a "Self Object" node connected to it to retrieve information from world coordinates.
doesn't work with instances.