Baking textures
Right now it is way too slow if you have multiple textures, why cant it bake textures faster? I mean it is already displaying them in my scene so shouldn't it just be writing the data to the images?
Right now it is way too slow if you have multiple textures, why cant it bake textures faster? I mean it is already displaying them in my scene so shouldn't it just be writing the data to the images?
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