Simple tweak but less confuse to newbies: initial settings for softbody
pull=push=0.3 damp=0.5 bending 0.9 so user will have funny squishy and jiggling ball instead this piece of polys on the left (ewww)
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Goal OFF. Yes it will fall but at least user will see that gravity on.
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May be the same thing like with quick smoke: quick softbody pushes these (1) settings to selected meshes and adds big collision plane under them
And yes, there should be presets.
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If there is no selected meshes, then add horizontal collision plane at cursor`s position and basic icosphere 3m higher.