Bevel weight ID
Problem: Currently, Bevel Weight only supports a single weight channel for edges and vertices. In non-destructive workflows, this makes it difficult to use multiple Bevel modifiers with different settings on separate edge groups. I often need different bevel styles, widths, or profiles, but all geometry is controlled through the same Bevel Weight value.
Solution: Add Bevel Weight IDs / channels, similar to Vertex Groups. For example: Bevel Weight 1, Bevel Weight 2, Bevel Weight 3, etc. Each Bevel modifier could target a specific Bevel Weight channel, allowing different bevel setups on different edges or vertices in a cleaner non-destructive workflow.
4 Comments
You can freely name the attribute you use as the weight attribute and use different attributes in each Bevel modifier.
Maybe the proposal is referring to the additional ability to display that attribute in edit mode to see the edges/vertices that are set with that attribute. As of now there is no way to display multiple custom attributes like that I think.
Make sens )