← All ideas
  • Published 15 Sep 2021

Retrieve Field Node

retrieve_fields.png I really like the idea of fields and what they mean for geometry nodes, but I think they lack something that could be very useful. Currently, in my understanding, there is no way to retrieve field information from geometry that is generated within a geometry node tree.

I propose that there should be a new node or set of nodes (highlighted in orange in my mock-up) that allows you to input geometry data, in this case generated by a point distribute node, and then outputs a field from the geometry, in this case position. For my example, it would allow for the height of the cubes placed on the sphere to be randomized. I think this could allow for a lot of new possibilities, including expanding what is possible for procedural generation using geometry nodes.

I hope my explanation is adequate, I would love to hear what others think!

100%

Development Status: Done

Upvote 4 Downvote 0
tommyg
15 Sep 2021

2 Comments

softyoda

I think that yes the current implementation of the position node can be hard to visualize, having the input position from another node, and not just go upstream of the node flow, would be better.

tommyg Author

Thanks! Plus I think being able to get the position of generated geometry instead of just the base geometry would be extremely useful.