my suggesion for new features for blender 2.8
hi, first of all i would thank you all of blender team and all of blender community for all efforts
i suggestion to make
1- undo & redo for viewport user presp/user ortho scene (as camera undo & redo[move/rotate] )
2-add units for get 3d blocks from other 3d program when ,choose this new unit like other 3d program unit get imported clean scale object have the real scale without rescale it
3-also i suggest to re-scale any object by one dimension i know like drawing walls on paper - when i import it to blender can put two points on one line i know the dimension for it and right this dimension as a value i input and re-scale all drawing by this line
thanks in advance
regards :)
2 Comments
separate you proposals into different posts
I really really like #1 (Save Viewport Views), and I'm thinking about how it could be implemented for max flexibility.
For an interface you could have a small panel area at a corner of the screen with:
[Views: + - ]
When you click the + it adds a new little square button in that panel that saves that viewport view. "-" would delete the currently selected view slot. The panel background could also be transparent and borderless, otherwise it could auto-size with new added views.
This is how it could look with three views: [Views: + - [ ] [ ] [ ] ]
or with numbers a hotkey could be used , or just click one of the buttons to switch to that view:
[Views: + - [1] [2] [3] ]
This would be very handy when doing a lot of detail work on large models, especially when you have aligned a view to a face or need to work on several parts close up.