I would be happy enough even if it could just bake the diffuse (and maybe alpha)
100%
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MrWillyWonka
29 Apr 2021
2 Comments
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IIIFGIII
What you mean by EEVEE baking. Eevee is just viewport wisualization engine. What you bake is textures. Base color or any other material instruction same for Cycles and EEVEE. Difference may be in tricky baking thigs like baked in to base color reflections (like SP can do).
*
@IIIFGIII
* Turns out Eevee baking is a confirmed upcoming feature.
developer.blender.org/T68921
Or well its a open task at least.
But no matter Cycles is slower than one might desire at baking diffuse in particular and you often struggle with intersecting geometry. Something that Blenders internal baker used to have no issues with (and something Eevee could potentially get around since it doesnt use rays)
More importantly though, Cycles and Eevee doesnt offer 100% visual consistency, so materials designed for Eevee cannot always be baked with Cycles
2 Comments
What you mean by EEVEE baking. Eevee is just viewport wisualization engine. What you bake is textures. Base color or any other material instruction same for Cycles and EEVEE. Difference may be in tricky baking thigs like baked in to base color reflections (like SP can do).
About Alpha baking chek this and this .
* @IIIFGIII * Turns out Eevee baking is a confirmed upcoming feature. developer.blender.org/T68921 Or well its a open task at least.
But no matter Cycles is slower than one might desire at baking diffuse in particular and you often struggle with intersecting geometry. Something that Blenders internal baker used to have no issues with (and something Eevee could potentially get around since it doesnt use rays)
More importantly though, Cycles and Eevee doesnt offer 100% visual consistency, so materials designed for Eevee cannot always be baked with Cycles