Shapekeys on multiRes Layers for sculpting and HD-Morphs
For me it would be very important to make shapekeys on multires layers. It’s also important for the DAZ Genesis figures with HD-Morphs imported with the Diffeo DAZtoBlender tool. Till now it’s not possible to handle the HD-Morphs of DAZ figures or to make sculpting with shapekeys on multires levels.
This idea was marked as a duplicate of Sculpting layers.
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