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  • Published 4 Jul 2021

Shapekeys on multiRes Layers for sculpting and HD-Morphs

For me it would be very important to make shapekeys on multires layers. It’s also important for the DAZ Genesis figures with HD-Morphs imported with the Diffeo DAZtoBlender tool. Till now it’s not possible to handle the HD-Morphs of DAZ figures or to make sculpting with shapekeys on multires levels.

This idea was marked as a duplicate of Sculpting layers.
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Development Status: Open

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info31
4 Jul 2021

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