Switcher (Shader/Geometry Nodes).
Hello, Im user from UE, Unity, and when I create shaders or node programming, allways is there a node in where I can Switch beetwen A/B, this will be great for Blender un Shader Editor and also en Geometry Node.
In this way when you toggle the Bool One option or another will be appeare and the other one will be hide. this will increase my pipeline to create interactive contant for the artists.
2 Comments
a conditional node is already planned for geometry nodes, just going to need to wait for it.
* @testure * It's actually already in 3.0 alpha.