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  • Published 22 Nov 2024

GN:Shader Color/Normal/,,, able to sample and store

80948ee903c68bb2cb5e576714aa0a29.png This node allows the texture to pass some data to the GN Editor. Sometimes it is convenient to design something with the texture.

Because it is not based on point, line and surface data, this node can have a "number of samples" to set the calculation amount and accuracy, without having to sample every pixel of the shader.

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Development Status: Open

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hipda1
22 Nov 2024

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