Set render engine separately per view layer
Since some elements often render much faster then others (reeee adaptive sampling etc) I often find myself rendering some objects in Eevee and other objects in Cycles and compositing them together. The ability to set the render engine per view-layer would allow this to be automated and piped straight into the compositor rather then using tiring workarounds.
2 Comments
This is a duplicate of my proposal
* @Josephbburg * oops, i did look for duplicates, apparently not far enough. Everyone go to his proposal it's nicer :)