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  • Published 29 Sep 2019

Set render engine separately per view layer

Since some elements often render much faster then others (reeee adaptive sampling etc) I often find myself rendering some objects in Eevee and other objects in Cycles and compositing them together. The ability to set the render engine per view-layer would allow this to be automated and piped straight into the compositor rather then using tiring workarounds.

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Development Status: Duplicate

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cerebral
29 Sep 2019

2 Comments

Josephbburg

This is a duplicate of my proposal

cerebral Author

* @Josephbburg * oops, i did look for duplicates, apparently not far enough. Everyone go to his proposal it's nicer :)

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