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  • Published 30 Nov 2020

(SOLVED) "Convert To" modifier for Curve-type objects

Curve-type objects should have a modifier that converts them to a mesh in a way that is not destructive, and that does not require multiple key presses to achieve.

Example use case:

Vase mesh creation or otherwise rotationally symmetric objects.

  1. (Shift+A) Add > Curve
  2. (Tab) Edit Mode
  3. (Space) Search > Convert to > Mesh from Curve
  4. Add Modifier > Screw
  5. You're unhappy with how the mesh looks. (Ctrl+Z) Undo until you're back to Step 2 and start over from there.

If there was a modifier for this, you could put it above the Screw modifier, and just edit the curve without all those extra steps.


Pardon me if this is already a feature, but if so, I have not seen it.

gimp_edited_for_thumb_Blender_[GSoftwareBlenderProjects3_armed_can_blender_112920-16h09m26s.png

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Development Status: Open

Upvote 3 Downvote 0
unknow0060
30 Nov 2020

3 Comments

PTCreative

Hi, why do you need to make it a mesh? bezier curves support the screw modifier

1
unknow0060 Author

* @PTCreative * I did not know that. Thank you.

PTCreative

* @unknow0060 * great, also NURBS Surfaces are good for this sort of thing, particularily NURBS cylinder. They take some getting used to though.

1