(SOLVED) "Convert To" modifier for Curve-type objects
Curve-type objects should have a modifier that converts them to a mesh in a way that is not destructive, and that does not require multiple key presses to achieve.
Example use case:
Vase mesh creation or otherwise rotationally symmetric objects.
- (Shift+A) Add > Curve
- (Tab) Edit Mode
- (Space) Search > Convert to > Mesh from Curve
- Add Modifier > Screw
- You're unhappy with how the mesh looks. (Ctrl+Z) Undo until you're back to Step 2 and start over from there.
If there was a modifier for this, you could put it above the Screw modifier, and just edit the curve without all those extra steps.
Pardon me if this is already a feature, but if so, I have not seen it.
3 Comments
Hi, why do you need to make it a mesh? bezier curves support the screw modifier
* @PTCreative * I did not know that. Thank you.
* @unknow0060 * great, also NURBS Surfaces are good for this sort of thing, particularily NURBS cylinder. They take some getting used to though.