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  • Published 17 Oct 2019

Add "Eye Dropper" to Texture Paint's color selector. (Setting Initial Base Color)

The color wheel adjuster used to set the initial base color for texture painting is missing an eye dropper (Color Picker). Every other color wheel throughout Blender has the eye dropper, minus the area used to set the base color for texture painting.

I currently manual match colors I already have in a scene with the numerical digits, but this involves notating those colors on paper or memory. Having the color picker would be an awesome update!

Thanks Tim

66.7%

Development Status: Open

Upvote 2 Downvote 1
CookItOff
17 Oct 2019

3 Comments

ShanouBar

Hold S in texture paint mode you will get Eye Dropper

CookItOff Author

Edit: Doesn't work * @Naseem Shanbour *

Thanks for the “S” shortcut tip, that works great in the other situations.

CookItOff Author

* @Naseem Shanbour * I just checked and holding "S" doesn't allow you to adjust the base color, only the color once a "Base color has been applied.

  1. In texture paint select "Add a Texture Slot"

  2. Select Base Color

  3. Click on color option.

  4. Try to use "S" to select the base color. It doesn't work.

Holding "S" works for adjusting the color once you have a base color but not for initially setting the color.