Importing Another Scenes Audio in Sequencer
In a large project, we normally have multiple "Scenes" animated and synced to their own audio clips( imported in their respective Sequencers).
However,on importing all these individual scene into a Main Scene (say a Sequencer_Scene) for the Final Render , the Sequencer_Scene doesn't import and play the audio of these individual scenes(but shows the 3d_Camera output only).
In such a case one is only left with reimporting all the Scenes and their respective audio clips separately into the Sequencer_Scene and then resyncing them(a very tedious process).
Please provide the option of Importing Another Scenes Audio in Sequencer_Scene.
2 Comments
The only workaround is copy and paste, but if you change anything in one VSE in any scene, it won't update in the other scene, which can be an animation and scene management nightmare for animatics over time and things cease to sync up.
Yes, I have had this issue, where linked VSE tracks or content or audio from a VSE could not be linked nor appended to a scene. It would be nice if the VSE could do this.