"Edit Geometry/Poly" modifier
I have no idea if this sort of functionality is possible in Blender. Given the state of the modifier system and geometry nodes.
My suggestion is purely in reference to the modifier utilized in 3ds Max "Edit Poly" modifier. Is this a possible thing to add to Blenders toolkit for modelers?
This idea was marked as a duplicate of Edit-Mesh Modifier.
3 Comments
Here's the last time this was suggested: blender.community/c/rightclickselect/792Q/
(Go upvote the existing post with hopefully more than 226 upvotes now instead of making a new one)
why not just post the original ? blender.community/c/rightclickselect/Gscbbc/
Not anytime soon. I don't think any major changes or additions will be done to modifiers in general until the geometry nodes system is closer to being able to replace some of the modifiers.