Libraries: Unpack to user-defined folder
An option to unpack all packed/referenced files into a folder in a location of your choosing would be bloody brilliant.
This'd mean you wouldn't have a 2gb blend file but would still let you have everything your project uses in a hierarchical folder structure.
Thanks for reading!
3 Comments
Including a separate overview editor to connect individual textures to internal/external or different folders if desired.
Aside from the "location of your choosing", it's already there via the menu File → External Data → Unpack Ressources/Linked Libraries . It unpacks all into neet content-type subfolders from the blendfile's location. Having an extra option to do the same but in a custom folder target could be a nice addition.
Indeed it'd be quite nice to be able to specify a folder where to unpack. This operator would also need to remap all paths.
I've edited the title of this proposal to reflect what is actually needed.