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  • Published 22 May 2022

Libraries: Unpack to user-defined folder

An option to unpack all packed/referenced files into a folder in a location of your choosing would be bloody brilliant.

This'd mean you wouldn't have a 2gb blend file but would still let you have everything your project uses in a hierarchical folder structure.

Thanks for reading!

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Development Status: Open

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suop1
22 May 2022

3 Comments

SpookyDoom

Including a separate overview editor to connect individual textures to internal/external or different folders if desired.

1
Lauloque

Aside from the "location of your choosing", it's already there via the menu File → External Data → Unpack Ressources/Linked Libraries . It unpacks all into neet content-type subfolders from the blendfile's location. Having an extra option to do the same but in a custom folder target could be a nice addition.

pablovazquez

Indeed it'd be quite nice to be able to specify a folder where to unpack. This operator would also need to remap all paths.

I've edited the title of this proposal to reflect what is actually needed.

2