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  • Published 13 Jun 2019

Prompt when joining meshes with differently named uv maps

I think blender should prompt you when joining meshes with differently named uv maps.

This will prevent having to undo a step to stop the loss of one of the maps if you meant for them to be joined.

[join uv maps] , [keep both uv maps]

100%

Development Status: Open

Upvote 9 Downvote 0
OldVamp
13 Jun 2019

5 Comments

MizManFryingP

The UV Maps wont be lost if you make sure to name them under Object Data > UV Maps. If they both share the same name, they will be merged into that one UVMap.

1
OldVamp Author

* @MizManFryingP * yes that is the point, if they are different, prompt to merge them 'name them the same'

1
zuorion

* @OldVamp * i think you might like it:

Join+ raw.githubusercontent.com/Zuorion/baddons/master/object_JoinPlus.py

zuorion

Imo there should be option to join by order or by name.

ammusionist

I thought UV Map names were unique datablocks?