Bad deformations array on curve
Hello. I'd like to see in the future blender releases to have ability to prevent mesh deformations duplicated with array modifier and guided on curve with curve modifier.
P.S. Also with option fit curve, mesh intersection happening. I propose to automatically keep the same distance between duplicated objects on closed paths.
Of course probably it possible to implement in geometry nodes, but also with modifiers will be cool too. More options, more flexibility.
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Without instances this impossible. Just in concept.