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  • Published 6 Apr 2023

Allows the user to manually set whether to synchronize objects and corresponding shaders

The official default is to automatically synchronize shaders for user-activated objects.

When the user just wants to look at other shaders, they have to switch the corresponding objects. If there are many objects, this will turn into a disaster!

If it allows the user to manually set whether to synchronize objects and corresponding shaders. Not a forced synchronization.

I think it will be useful if have many object

Clip_20230406_111133.png

25%

Development Status: Open

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blenderhacker
6 Apr 2023

1 Comment

fructdw

I think adding ability to pause render from cycles to eve makes more sense than creating extra system.

1